Showing posts with label MicroSD. Show all posts
Showing posts with label MicroSD. Show all posts

Toshiba Unveils the World’s Thinnest 10-inch Tablet

LAS VEGAS: Super thin, super light, rather sexy. It's hard to believe that those are the words one would use to describe a new tablet from Toshiba, the company that brought us the hefty, too-thick Thrive, 10-inch Android Tablet. Yet, I challenge you to look at and, if you’re lucky, hold the new .3-inch-thick, 1.2 lb Toshiba Excite 10-inch Android tablet, introduced here at CES 2012, and come up with a different set of superlatives.

With its burnished, magnesium alloy back, gorilla-glass face and unique channel trim, Toshiba‘s latest tablet entry stands apart from the pack. It is, for now, the thinnest tablet, besting the slim iPad by .04 inches. It's also a tad lighter. The iPad 2 weighs 1.35 pounds and the Excite is just 1.2 lbs. It honestly feels impossibly light, but, thanks to the rigid back, not flimsy.

Perhaps more surprising is the number of buttons and ports Toshiba squeezed onto this tiny frame. That’s right, ports. Like the much-thicker Thrive before it, the Excite offers a pleasing set of inputs and outputs, including micro-SD, Micro USB, Micro HDMI and, of course an audio jack.

Buttons are hidden along the edge in a channel that runs the full perimeter of the device. In fact, they’re almost too hidden; I noticed that I couldn't always see where the power/wake button resided. The Excite also has a physical volume button—a welcome choice when compared to the market's second most popular tablet: the Amazon Kindle Fire. It has just one button for power and no ports beyond the audio Jack.

Like the iPad 2, the Excite packs two cameras, though the Excite’s are somewhat more powerful: 2 megapixels on the front and 5 megapixels on the back. Its 10.1-inch screen supports a 1280 x 800 resolution and sports an anti-smudge coating on its surface (though Toshiba execs admit that nothing will ever keep these screens smudge-free) Inside, the Excite is running a 1.2 GHz dual-core Texas Instruments CPU and 1 GB of RAM.

As for the mobile OS, it will be a “stock” Android experience, though Toshiba has not yet decided if it'll release the uber-light slate with Honeycomb or the new Android 4.0. It is, though, built to support Ice Cream Sandwich. While Toshiba doesn’t mess with the Android interface — and earns a Google logo on the device, in part, because of it, the Excite will feature some special Toshiba apps for media and file management.

Final pricing has not been set, though the Excite should be in the $499 to $599 for the base configuration when it ships sometime early this year.

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Toshiba Thrive 7″ Review: Cute, But Clunky

Toshiba Thrive 7"

Short Version

While the 7-inch Toshiba Thrive is much more comfortable in the hand than its 10-inch counterpart, many of the best features in big brother never migrated over to the 7-incher. That said, this still may be the slate for you if gaming and web-surfing take precedence over e-reading. Otherwise, I’d point you to the Amazon Kindle Fire.

Features:

  • 7-inch 1280×800 resolution display
  • 1GHz Tegra 2 dual-core processor
  • Android 3.2 Honeycomb
  • 5MP rear camera (720p video capture, LED flash)
  • 2MP front-facing shooter
  • MSRP: $379.99 (16GB), $429.99 (32GB)

Pros:

  • Great size/comfortable in the hand
  • Brilliant screen with high pixel density
  • Very responsive

Cons:

  • Lost all of its full-sized ports
  • No more removable back cover and interchangeable batteries
  • Tough price point, especially for 32GB of internal memory

Long Version

Hardware:

Despite less connectivity than big brother, I actually enjoy the 7-inch Thrive much more in the hand. It’s rather thin compared to the 10-inch model, with rounded corners and slightly angled edges. The charging port is placed squarely on the bottom of the slate, which makes it annoying to play around with in landscape while charging.

A 3.5mm headphone jack sits up top, with a power button, volume rocker and auto-rotate lock all along the top left side. Below that you’ll find a plastic cover protecting a microUSB, miniHDMI, and microSD card slot. If you can dig back into the corners of your memory, you’ll recognize that the 10-inch Thrive came will full-sized USB and HDMI and SD card ports.

The 10-incher also had a removable back cover and interchangeable battery, which isn’t the case on the Thrive 7″. The same rubberized, textured finish along the back panel is still present, though, and makes the tablet even more manageable. I actually let this thing sit on one leg for most of the time I used it, and it automatically gripped my pants so that it never slipped once. (Look, Mom! No hands!)

When stressed, the Thrive 7″ crackles and pops quite a bit. But I didn’t find anything so suspect that would lead me to believe this isn’t a solid build.

Display:

I’d say the Thrive’s best feature would be its display. A 1280×800 pixel resolution on a 7-inch display is pretty beautiful, and Toshiba has of course layered its Adaptive Display and Resolution+ technologies on there, as well. The display doesn’t take prints as much as some other slates I’ve dabbled with (talking to you, Sony Tablet S), but of course, there’s no such thing as an entirely print-free display.

As far as input goes, the display is super responsive. It was able to follow my finger in scrolling, even while I flicked it back and forth as fast as possible. Most Android tabs have a bit of a lag on that front, but the Thrive 7″ kept up with my pace.

Software:

The Toshiba Thrive family is special in that it runs pure Android 3.2 Honeycomb. No annoying overlays. No unfamiliar UIs. Just Honeycomb, the way you know how to use it. Toshiba did include its media player, along with a handful of other pre-loaded apps like Netflix, NFS Shift, File Manager, and Quickoffice HD, but on the whole this is a very vanilla experience.

Of course, access to Google’s apps such as Google Maps, Google Talk, and the Android Market is included.

I did have a little trouble with the Thrive’s 5-megapixel rear-facing camera. The shutter is frustratingly slow, though I was surprised to find that in camcorder mode the camera actually adjusts well between low-light and well-lit settings.

Performance:

I tried to do all my work on the Thrive one day (which in retrospect was a bad choice on a 7-inch tablet), from 8am to 6pm. It made it to around 3pm before giving out, which includes the usual breaks for bathroom, food, and an occasional mission on Grand Theft Auto III for iPhone.

The good news is that it charges quickly. I was able to go from dead to 85 percent power in less than half an hour.

Conclusion

When it comes down to it, the 7-inch Thrive is a solid, albeit hefty, little Android tablet. Even without the full-sized ports, there’s still quite a bit of connectivity there and we saw perfectly acceptable performance the whole time. However, the price tag puts this little guy in a tough spot.

For just a couple hundred more, you can nab yourself an iPad, and anyone shopping for something a little lower on the pricing totem pole has plenty of options. Most notably, the Galaxy Tab 7.0 Plus is just $249 from T-Mobile, though that requires a two-year agreement.

Of course, we do have the Kindle Fire and Nook Tablet, which certainly can’t compete with the Thrive in terms of performance or capabilities. Then again, that won’t matter to the novice user.

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Acer Iconia Tab A100 finally available in August for $300

Acer Iconia Tab A500Image via Wikipedia
It's been a long and twisted road for Acer's 7-inch Honeycomb tablet, but after all the starts and stops, we've finally got an ETA for the Iconia Tab A100.
According to an email sent out to Acer retail partners today, the slab should land in stores sometime in early August with a suggested price tag of $300. The Tegra 2-powered device was originally slated for a mid-May launch, but was reportedly held up by Honeycomb compatibility issues. Also arriving early August, is a pair of new Aspire notebooks: the 15.6-inch 5750Z and the 17.3-inch 7739Z, ringing in at $475 a piece. Both laptops rock 4GB of DDR3 RAM (upgradable to 8GB), 500GB of storage, and Intel Pentium processors. Given the extra three months Acer's had to get the Iconia Tab A100 to market, that Honeycomb better taste extra sweet when it finally makes its debut.
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SIM accommodate two slices at once German company put a mobile phone size of a match

The company launched "Seecode" German specialized in wireless technologies for the automotive, based in Cologne, multimedia mobile phone carries the name "Seecode S40".

This phone is characterized by its small size it is in the size of a match or a little larger and a sliding, and despite this, the functions important to mention that it is suitable for any size bag. The phone comes "Seecode S40" screen type "QVGA" measured 2 inches (about 5.1 cm) and a resolution (176x220) pixels, and equipped with a background of the 2-megapixel camera and other front 0.3 megapixel camera, and able to accommodate two tranches of contact "SIM" working at the one. And also characterized as a multimedia player of video player and music "mp3" and the Registrar and FM radio and orderly schedule and alarm, and the ability to use handy manual during the dark or a calculator, and as evidence of phones and addresses able to accommodate 1000 contacts, address, and installed by some games. The phone has a full keyboard "QWERTY" small, and where Internet connectivity is very limited, with support for protocol "GSM" quad band frequencies (850.900, 1800, 1900), and technical "GPRS", but does not support all of networks " EDGE "or" UMTS ". The device supports Bluetooth technology and contains RAM and ROM capacity of 64 MB each and equipped with a special card plugs "Micro SD" can be expanded up to 8 GB. The phone works a couple of batteries of the type "Lithium - Ion" capacity of up to 600 mA per hour and the phone continues to work up to 240 minutes or about 4 hours of talk time while remaining 100 hours in standby mode. And the weight of the mobile phone about 75 grams and its dimensions (69.5x56.5x17.1) mm, and is available in black, red, and the price is about 100 euros.

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Asus Unveils First Quad-Core Tablet, Eee Pad Transformer Prime



  

Asus unveiled a promising successor to its Asus Eee Pad Transformer tablet, the Asus Eee Pad Transformer Prime, on Wednesday.
The 10.1-inch tablet is thin and fast. It sports a 8.3mm-thick body, a 1280×800 display, a Nvidia Tegra 3 processor (making it the world's first quad-core tablet), 1GB of RAM, an 8-megapixel rear-facing camera capable of shooting 1080p video, a 1.2-megapixel front-facing camera and a microSD slot. It weighs 1.29 pounds and has 12 hours of battery life.
The Transformer Prime will run Android 3.2 when it begins shipping in December, with an upgrade to Android 4.0 (Ice Cream Sandwich) promised for the end of the year.
The device costs $499 for a 32GB version and $599 for a 64GB model. An optional attachable keyboard costs $149. It comes in two colors: “amethyst gray” and “champagne gold.”
2011 has been a less than stellar year for Android tablet sales. Of the 70 million tablets expected to be sold worldwide this year, a little less than 20% are running Android. Nearly 70% are iPads, according to Gartner’s estimates.
Third-party evidence suggest that the predecessor to the Transformer Prime, the Transformer, has been something of an exception. According to Digitimes, Asus is on track to sell 2 million Transformer devices by the need of the year. (Asus CEO Jerry Shen also confirmed on stage in June that the company was selling around 300,000 Transformer tablets per month after it began shipping in April.)
At $400, the Transformer has been the cheapest Android 3.0 (Honeycomb) tablet on the market, and its detachable keyboard made it a convenient alternative for those who wanted to type, but didn’t need the full capabilities of a laptop.
Given what we know of the hardware, Asus may very well have another strong seller on its hands, although the $100 increase in price will make it a more difficult sell given that the entry-level (16GB) iPad is also priced at $499.




The Transformer Prime costs $499 for a 32GB version and $599 for a 64GB model.


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Symbian Belle-running Nokia 600, 700 and 701 announced

Nokia has just introduced three new Symbian smartphones - Nokia 600, 700 and 701. All three of them have single-tap NFC pairing and sharing capabilities and run on the latest Symbian Belle.

Close windowNokia 600

The Nokia 600 is the cheapest of the trio and the loudest phone of the company so far. It has a standard issue 3.2-inch capacitive TFT touchscreen with nHD resolution (360 x 640 pixels), a 1GHz processor, a 5 megapixel fixed-focus camera with LED flash and 720p video recording, 2GB internal storage and a microSD card slot with 2GB card pre-installed.

The Nokia 600 might be the cheapest but it is the richest one when it comes to connectivity. There is everything in this phone - penta-band 3G with HSPA (14Mbps HSDPA and 5.7Mbps HSUPA), quad-band GSM support, Bluetooth 3.0, NFC capabilities, Wi-Fi b/g, GPS with A-GPS, FM radio and transmitter with internal FM radio antenna and a 3.5mm audio jack.

Nokia 600

The Nokia 600 is expected in Q3 this year in black, white, pink and lime colors. Its Symbian Belle will be sweetened by the NFC versions of Angry Birds and Fruit Ninja.

Nokia 700

According to Nokia, the Nokia 700 is the company's most compact and eco-friendly smartphone to date. It features a 3.2-inch ClearBlack AMOLED nHD screen, a 1GHz processor, a 5 megapixel fixed-focus snapper with LED flash and 720p video recording, 2GB internal storage and microSD slot.

Nokia 700's connectivity package is quite impressive too - quad-band GSM and penta-band 3G support with HSPA, Bluetooth 3.0, NFC capabilities, Wi-Fi b/g, GPS with A-GPS, FM radio and a 3.5mm audio jack.

Nokia 700

The Belle-running Nokia 700 is also expected in Q3 this year in Cool Grey, Silver/White, Coral Red, Peacock Blue and Purple.

Nokia 701

The Nokia 701 is inspired by the design of C7 and utilizes a 3.5-inch ClearBlack LED-backlit IPS TFT nHD screen, a 1GHz processor, an 8 megapixel fixed-focus snapper with dual-LED flash and 720p video recording, a front-facing video-call camera, active noise cancellation, 8 GB internal memory expandable via a microSD card slot.

Nokia 701

Its connectivity is exactly the same as the Nokia 700's - there's quad-band GSM and penta-band 3G support with HSPA, Bluetooth 3.0, NFC capabilities, Wi-Fi b/g, GPS with A-GPS, FM radio and a 3.5mm audio jack.

As the other two, the Nokia 701 runs on Symbian Belle and is coming in Q3 this year. The expected colors are Steel dark, Silver light, Amethyst violet, and White.

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T-Mobile G1 Google Android Phone Review

There is a lot riding on the shoulders of T-Mobile's G1 Android phone. In some ways, it carries the collective hopes of Linux, open source and Google fans everywhere. It's open, collaborative and community-based, in other words, everything the iPhone and

google with t-mobile HTC G1 post'd by haytham ahmed from haytham ahmed on Vimeo.

get more info at my blogctalog http://fox-hi-tec.blogspot.com

Windows Mobile aren't. As so many onlookers crowd around this newborn phone, there's no way it can hold up all of their expectations—and it doesn't.

After spending a week using the G1, I can say it's a good start, and a clear indication of good Android developments to come. But the phone itself has some serious problems with accessibility and usability, issues that no number of third-party apps are going to be able to solve. Here's what I loved and hated about the T-Mobile G1.

The Hardware Body: The body was made by HTC, a Taiwanese company that makes Windows Mobile devices for Motorola, Palm and its own line. This phone is built just like those. The back is classic matted and grip-friendly HTC. The swivel-flip feels almost exactly like earlier HTC phones, only it extends out and then back in again, revealing the keyboard underneath. This motion gives a satisfying snap when opened, though it might be too loud in a quiet office.

Keyboard: It's got numerous problems. First, it's set so that the raised section on the right, with scroller ball and home and menu keys, is always in your way when you're trying to type. This is annoying, even after you figure out how to work around it. The individual keys aren't raised high enough over the body for easy touch typing, though at least the keyboard is backlit, in case you're texting in the dark. The space and backspace key are tinier than we'd like. And it's even more awkward than normal to type while charging the phone, because the miniUSB cable is in the way.

Buttons: There are five face buttons on the device—call, home, back, power/end and menu—and they're all fairly straightforward. Hit home to bring you back to the home screen, menu to bring up a popup menu in your current app, and power/end button to lock your phone or hang up your call. That last part takes the most getting used to, since you're naturally going to want to use the red power button to quit apps or end tasks, but all that does is lock your phone.

Trackball: It feels great, better than on the BlackBerry Pearl, and it clicks down solidly. Still, switching between the trackball and the touchscreen can get awkward.

Screen: The touchscreen is bright, renders text clearly and is, on the whole, pretty great. It uses capacitive touch, like the iPhone, so you use your fingertip, not a stylus, to poke around. There are cases when screen presses don't register properly—they're not too often, but often enough to be noticeable.

Battery: A full charge lasts about a day, mainly because push Gmail grabs the internet every time the account receives an email, and mine receives plenty. Couple that with 3G data browsing and app usage—which you're most likely going to be doing a lot of—and you'll need to get used to a mid-day charge at work. Thankfully charging from near empty to near full takes only about two hours.

Wi-Fi: The Wi-Fi range seems slightly to be on par with comparable smartphones (HTC's Windows Mobile phones, iPhone), showing just about as many Wi-Fi hotspots in my house as the other ones did.

3G: I got noticeably decent browsing speeds, with an actual test registering 433kbps. This, of course, is only the case if your city has 3G access at all, since T-Mobile's only just starting to roll out their network.

Camera: It's passable and on par with previous HTC efforts. It does have autofocus, but other than that there's nothing spectacular with the G1's camera.

GPS: GPS is actually off by default, which produces a very inaccurate location when you try and find yourself on Google Maps. You'll have to switch this on manually.

Other Issues: It's hard to fathom why HTC left out a 3.5mm headphone jack in 2008, same for USB mass storage mode for Windows or Mac. Really? You have to pop out that microSD card and use a card reader every time you want to load a ringtone or a song or a photo or a video? Seriously? Apologies, there actually IS a USB mass storage mode, but you have to use the bundled HTC proprietary mini USB cable. Any old mini USB cable won't do! But yes, it's possible. Also, when the screen is flipped open, it's tilted down about three degrees—really annoying to certain people who like clean lines.

Operating System and Usability Calling: Making phone calls on this thing works well. Call quality is good, but the screen annoyingly times out after about 10 seconds. If you want to power on the screen again, you have to hit the menu key or the "call" key, which takes you to the dialpad. It may just be that we punch in our credit card numbers or find contacts during a call more often than most people, but always having to bring up the screen again is a pain. And pressing the power/end button, which you'd think would power up the screen, actually just hangs up the call. Annoying. But as for the actually making calls part? No complaints from us.

Texting: Texts are arranged per contact in threads, and works well enough since texting is so simple. No cockups here.

Stability: The one word I'd use to describe the Android operating system is "solid". It's been my main device for a week, and I've yet to see the entire OS hang or freeze (haven't had to reboot yet). Individual apps have crashed or frozen, but Android handles this spectacularly well by using the PC paradigm where you can choose to Force Quit a frozen app or wait for it to unstick itself. This way, very little can take down the entire phone under everyday use. (Buggy hardcore apps that snake deep into core functions could probably succeed.)

Background Apps: Multitasking is one thing Android does really well. Apps can run in the background, receiving data and continuing to "exist," even though you don't see them. The OS handles memory management for you invisibly, giving processes a lower CPU priority and taking away their RAM when other programs need it. For now, examples are simple, like opening a browser, then a bunch of other apps, then returning to the browser. You can use four or five apps before before the browser has to re-fetch data on the web page. Presumably, programmers will soon make more impressive use of the background processing power.

Window Shade: Google's most unique multitasking helper is the notification window shade, which serves as an infodump of all incoming emails, messages, IMs and missed calls. Tapping a notification will take you to its corresponding app. No matter what app you're in, the shade drops smoothly into place when you pull it down, dragging your finger from the top. (Just opposite the window shade is the pull-up app menu. If you run out of room on your three desktop screens, you'll be visiting here for lesser used programs.)

Long Clicks: One convention that's used often—but not consistently—is the long press. Long presses are a mix between right clicking and playing the lottery. Hold down an area of the screen—you may see a menu pop up or you may get absolutely nothing. Long click on the main screen and it asks you which app shortcut you want to move to your desktop. Long click on the text message screen and you'll be prompted to delete or view a thread. Long click on Google Maps or a page in the browser, however, and nothing happens.

Interface: As we have observed, the UI suffers from general usability issues such as inconsistent actions or surprisingly unclickable regions like the browser's URL bar or the home screen's clock. But when you use it, you realize it is kinda pretty. Like the window shade, many of the transparencies, transitions, fade-ins, fade-outs, popups and other UI elements are slick, and definitely win out in aesthetics over smartphones like Windows Mobile. Compared to the iPhone, it still loses, but this comes down to a lack of multitouch capability—on the G1, for instance, you zoom by clicking + and - magnifier buttons. Like I said, it's definitely a solid OS, but it also needs some real work by some UI experts to make it easier to pick up and play with.

Apps Contacts: Phone contacts sync nicely with Google's Gmail contacts—great if you use Gmail, and an extra place to backup your contacts if you don't. You can even scroll through them fast by dragging a bar on the right. The problem though is that the quick-scroll dragger is hyper-sensitive, and holding your finger still in one place can make the phone jitter between letters. Each contact has a default phone number displayed under his name—when you tap a contact it feels like you're dialing his number, even though you're just pulling up details.

Mail: There are actually two mail programs on the G1: Mail and Gmail. Mail lets you manage five accounts, while Gmail makes you tie your phone to just one account. But Gmail is one of the best apps on the phone, giving you 90% of the desktop features you use on a day-to-day basis. Archiving, labeling, reporting spam, deleting and starring are super easy and sync to webmail almost instantly. The best part of this Gmail implementation is that it's push the only push Gmail on any mobile device (Helio's phones also have it). T-Mobile failed to mention its cool keyboard shortcuts—I had to fiddle to figure out that you can hit "r" for reply or "a" to reply all. (Surely there are more.) A dumb flaw is that it won't auto-complete names when you start with someone's last name. I have to sort through 10 Brians to find Lam's address, when I should be able to just type Lam and have this be smart enough to figure out who I mean.

Marketplace: The Marketplace is divided into Games and Applications, with sub-categories such as Lifestyle, Productivity, Shopping and Tools. Downloading and installing apps are pretty much 1-click, like the iPhone App Store, and most apps launch just fine. However, since most developers don't have an actual Android phone to test their apps on, a lot of programs will be sluggish or even crash-prone in the first few weeks. Expect this to be fixed soon.

IM: The IM app is a very good client that supports AIM, Google Talk, Windows Live (MSN), and Yahoo. It's intuitive, works well with the keyboard and even offers background notification—unlike iPhone—so you can switch to other apps but still get incoming messages delivered to you via the top status bar.

Browser: The G1 browser, like Chrome on the desktop, is based on WebKit, the open source browser engine that also powers Safari and Mobile Safari. This means it's pretty damn good. That said, the lack of multitouch gestures in Android's version makes zooming a pain. It doesn't have Flash support (YouTube gets forwarded to the YouTube app) and it doesn't auto-zoom to maximize the column you want to read in your display. It can, however, remember your password for logins, like a desktop browser does.

Google Maps: Gmaps has most of what you'll find in the desktop version, including Satellite, Traffic and Street View. Once you turn on GPS, the phone's fairly decent at locating where you are even indoors, and Compass View is a gimmick that works sometimes and doesn't work other times—but then again, spinning around like an idiot makes you look like an idiot all the time.

Music Player: It's no iPod, but the G1's built-in music player gets the job done decently. It fits in fairly well with the rest of the Android experience, but we're definitely looking at third-party apps like TuneWiki to pick up the slack here. That's not to say the Music app is bad—it's perfectly fine. It's just not great.

Third-Party Apps: Some of the more promising apps like Tunes Remote, TuneWiki and Video Player aren't as fleshed out and stable as we like. Tunes Remote lags and crashes a lot, TuneWiki can't find our music and Video Player only supports a handful of codecs. We expect these all to be fixed soon. Other apps like AccuWeather, Barcode Scanner and Pac-Man work just fine despite being developed on the Android emulator. We're looking forward to good things here.

Verdict The G1 phone and the Android operating system are not finished products. There are only three working Google Apps here—Gmail, Maps and Calendar—while Google Docs, Google News, Google Reader, Google Shopping, Google Images, Google Video, Blogger and Picasa are nowhere to be found. What's the deal?

We have high hopes for third-party coders to fill in gaps Google intentionally or unintentionally left in this OS. There's already a video player, and we're sure VLC will try and port some kind of version over. But your question is not whether the phone will be great down the line, it's whether or not it's good enough for you to buy it now.

The answer depends most on who you are. Despite all the UI quirks and bad design decisions, it's still better than other smartphone OSes out there. It's not perfect, but for people who like tinkering, its cons are outweighed by its pros such as Gmail and the Marketplace. Hopefully Android updates and more ports of Google apps will augment not just future phones but this one too. This isn't something you're going to give your mom for Christmas, but if you're an adventuresome gadget guy with some money to spend ($179) on a totally new, pretty exciting venture, then why not?

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